[Update] November 1, 2025
Devlog - November 1, 2025
Stability & Balance Updates
Server's been stable 24/7. This week focused on fixing spawn system bugs and completing the karma gear balance pass.
Bug Fixes (v2.4.1 - v2.4.5)
Monster spawn enforcement - Fixed rooms showing 2-3 monsters despite the 1-per-room cap. Tracking map now updates correctly after idle cleanup, and excess monsters are actively despawned.
Spawn stats accuracy - Command was showing all 887 monsters as "Normal" despite map diversity. Now correctly counts Elite, Miniboss, and Keeper types using efficient Django queries.
Global monster cap - Added hard cap (1,500 monsters) to prevent runaway spawning as more floors are built. Previously had no upper limit.
Spawn optimization - Removed 30-minute idle despawning (~2,000 unnecessary operations/hour). Extended random event lifespan from 12 minutes to 60 minutes. Spawn cycles stay fast at ~50ms.
Status effects system - Fixed 6 critical bugs preventing karma gear set bonuses from working in arena combat. Lifesteal and regen now work correctly.
Current status: Zero known bugs, 833/890 monsters active (optimal), all systems operational.
Karma Gear Balance Pass (v2.0)
Completed full rebalancing of the karma gear system:
Light Set (Tank Build):
- HP doubled: +525 → +1050 (now competitive with Dark Set)
- Regen buffed: 2% → 3% HP per turn (~90 HP/turn with full set)
- Set bonus: "Warden's Bulwark" (+3% regen when wearing 4/4 pieces)
Dark Set (DPS Build):
- Set bonus: "Reaver's Hunger" (6% lifesteal per hit when wearing 4/4 pieces)
- 💉 Shows healing messages in combat
- Total HP: 750 HP with +320 ATK
Both builds are now viable depending on playstyle. Tank build sustains through regen, DPS build bursts with lifesteal.
The Game Loop
The flow:
- Read the guide, talk to the Guide NPC
- Get beginner's income
- Practice in bot terminal simulations (async learning mode)
- Test yourself in the arena
- Join a guild
- Try dungeons (real-time combat, solo or co-op) for better gear
- Better gear = stronger in arena
Core systems:
- 11 dungeon floors with 26 monster types
- Arena with 22 ranked tiers
- Guild system
- Karma alignment (good vs evil shops)
- Prestige system (permanent bonuses)
- Weekly leaderboard resets
Watch live arena battles at: https://thewaitinggame.one/channels/combatfeed/
What's Next
This Week:
- ✅ Spawn system fixes (complete)
- ✅ Karma gear balance (complete)
- ⏳ Terminal bot difficulty scaling
Future:
- Guild wars & tournaments (?)
- Daily quests (?)
- Pet system (?)
Play here: https://thewaitinggame.one
Updates posted at midnight for consistency. More coming soon.
—Dev
Get The Waiting Game
The Waiting Game
Play free in browser. Active Development.
| Status | In development |
| Author | 9to5ninja |
| Genre | Role Playing |
| Tags | browser, Dungeon Crawler, Incremental, Management, MMORPG, Multiplayer, Perma Death, PvP, Roguelike, Text based |
| Languages | English |
| Accessibility | Subtitles, High-contrast, Interactive tutorial |
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